Core game changes:
    add camera movement (make the camera follow the player)
    add player save file
    add server save file
    add 400 layer encryption for save files

UX changes:
    create soft coded enemies with different attack patterns
    -- kinda finished, made the zone in the logic yet to add the graphics -- add main hub / village where you can upgrade items
    -- Finished -- create procedurally generated dungeons -- Finished --
    --- WIP --- add enemies and loot to dungeons --- WIP ---
    add background texture
    add dungeon loot boxes perchaseable in village
    create enemy sprites
    create soft coded bosses
    add multiplayer trading post / shop

Player changes:
    remove shielding and add dashes for dodging
    add more attacks depending on what weapon is equiped
    add attackig animations

UI changes:
    change font to somthing besides arial
    refine inventory ui: add item graphics, add a hover mechanic to view statistics
    -done- refine launcher ui: refine buttons, better error visuals, --soon-- local server viewer
    create a leave server / exit to main menu button    

Backend changes:
    --finished?-- Fix literaly everything, where is the attack logic? SO HOW DOES IT STILL WORK???